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> HS 1959 Ford Taunus 12M POLIZEI with Auer EBL
Paul Spain
  Posted: Jan 24 2014, 12:32 PM
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Finally we will have the Auer EBL, As of yet no one dared to make it far as I know so we'll be unique yet again thanks to me, I made it by modding the shape of Robin's old FederalSignal gumball..Was very easy to make actually. Now to the car, Here it is so far:

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It still needs cut alot though because with the copgear it came in at a whopping 140080 polys sad.png . I can finish texturing it up but who wants to help cut it down? There not too much left I can simply just delete or it'll look terrible sad.png .

By the way the Auer Einsatz Blaulicht is just 156 polys so it don't need no cuts smile.png .


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XJ220
Posted: Feb 3 2014, 04:45 AM
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I think the Auer Warnleuchte could a bit more accurate wink.png http://www.blaulicht-sammler.de/6_restaura..._auer_typ1.html Separating the clear glass cover from the blue inner reflector and giving the latter a smoother texture than what you're currently using should help a lot. It's pretty tall, too.

And does the car really have 140080 polygons? As in one hundred forty THOUSAND?! That's many of 'em.


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NFS Police Force
Posted: Feb 3 2014, 01:39 PM
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No I think he is wrong on that he say the roof is to high in poly and that need to be fixed . That all . laugh.png


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Paul Spain
Posted: Apr 2 2014, 09:38 PM
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QUOTE (NFS Police Force @ Feb 3 2014, 09:39 PM)
No I think he is wrong on that he say the roof is to high in poly and that need to be fixed . That all .  laugh.png

Chris more than the roof is high poly I found out, The doors too..The whole body would need to be cut alot as it all is high poly.

Nils:

I did the best I could, Wasn't Easy to craft that light but I thought it was supposed to be tall..I made it by modding a FederalSignal Vista bar, The pole I forgot what I made it from. The pic I'm using as a guide to make this car is this one:

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I will see what I can do on improoving the light though, Sponge said it looked like a chimney tongue.png.

And that poly count was VERY high, I did manage to cut it down to 13,828 polies but I can't cut no more unfortunatly because I tried to and it ruined the doors, They are 1,306 polies..I know someone with your skill cut cut it or look it over and see if it's cuttable anymore..It sadly may not be.


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Paul Spain
Posted: Apr 3 2014, 07:56 PM
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Ok Nils..I did some tinkering with other parts that would "fit" inside that glass on the Auer, Here is what I came up with..I also made the glass see through now like on the real lights.:

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Look better? wink.png


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XJ220
Posted: Apr 6 2014, 05:43 AM
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Does look a lot better smile.png

To be honest though, the car itself does not interest me.


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Paul Spain
Posted: Apr 6 2014, 01:42 PM
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QUOTE (XJ220 @ Apr 6 2014, 01:43 PM)
Does look a lot better smile.png

To be honest though, the car itself does not interest me.



I see..I was just wondering if you might be able to cut it more though, I try to do ALL police vehicles I've seen if possible from everywhere. I got it down to 13,848 but that's still too high to put in a driver and add wheels to it..Even those 40 poly wheels from Emergency 4 would still cause the game to crash, the doors on this car alone are at 1, 306..

Chris says it'd work for HP2 and if he wishes he could do one up for it as I don't have the tools to make those and HP2 don't intrest me because of it's ridiculous steering.


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NFS Police Force
Posted: Apr 6 2014, 02:03 PM
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After seeing the numbers no it will not work . Sorry Buddy .


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XJ220
Posted: Apr 7 2014, 01:10 AM
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QUOTE (Paul Spain @ Apr 6 2014, 11:42 PM)
I see..I was just wondering if you might be able to cut it more though[...]

I would definitely be able to, but I am not interested in spending my time on projects I take no interest in, sorry.


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Paul Spain
Posted: Apr 25 2014, 05:21 PM
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Well here's a update ,Me and Police911 have been editing this car ALOT..I tinkered with it and I got it down to only 11,678 polys late last night sleep.png but that's still up there as the car only works on HomeTown and Empire City..But this is a good sign, With it down to 11,678 and it FINALLY working in the game this means with more cutting we can get it to a reasonable number to run in the game.

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