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> PU/HP2/MW (2005)/C Louis' Garage
MNaeemi777
Posted: May 21 2018, 11:01 AM
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I just replied in PM.


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CVPI19
Posted: May 21 2018, 11:20 PM
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Ok all material, shader, & texture bugs fixed, all that's left is to get the ride height right during game play, & the cop lights to work properly during chases or when using a trainer that has a cop lights option and lastly to prevent the rotor disc from sticking through custom rims when customing the cars.

2011 RPD 9C1s

Heat 1

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Cut Scene

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2012 RPD 9C1s

Heat 1 with Steel Rims

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Heat 1 with Wheel Covers

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Cut Scene with Steel Rims

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Cut Scene with Wheel Covers

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2013 RPD 9C1s

Heat 1 with Steel Rims

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Heat 1 with Wheel Covers

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Cut Scene with Steel Rims

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Cut Scene with Wheel Covers

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CVPI19
Posted: May 21 2018, 11:21 PM
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Here are the 9C3 Undercover Heat 2 units.

2011 RPD 9C3

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2012-2013 RPD 9C3

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Michael_Mcknight
Posted: May 21 2018, 11:38 PM
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there looking awesome now can't wait to see them uploaded to the site . wink.png

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NFS Police Force
Posted: May 22 2018, 11:59 AM
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Sweet biggrin.png


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AJ_Lethal
Posted: May 22 2018, 05:11 PM
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Nice wheels look small though.

This post has been edited by CVPI19 on May 23 2018, 06:07 PM


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CVPI19
Posted: May 23 2018, 11:15 PM
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Still having issues with the cop lights on the 9C1s & 9C3s especially since I made police lights for these cars that I was hoping I could get lit up once finished for the 9C1s their pushbars, & the inner edge, for the 9C3's their interior lights, & the lint6s in the grille of the hood, the front & rear bumpers too. Masih or BadHairDay someone please I need help even though I properly named the cop lights correctly they don't show up I wonder what's the problem here?


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CVPI19
Posted: May 24 2018, 10:43 PM
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Thanks to AJ_Lethal the problems with the cop lights were too many of them when it comes to Most Wanted it goes up 8 so some of the interior & exterior lights are going to be scrapped for these reason especially on the 9C3s with the hood, & bumpers now the inner edge will be scrapped in favor of the directional bar from EA's Cut Scene car but will be a LED version though.


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CVPI19
Posted: May 26 2018, 02:57 AM
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After what Ariel told me about the lights limit the 9C3's are finished the 9C1s will follow I say expect a release of these cars possibly next week once I finish the final details on the 9C1s. In the meantime here are some shots of the 9C3s in action & the final menu shots too. I had to also remove the sidekick lights but either way the cars still turned out to be good.

2011 Rockport Police Department Chevrolet Caprice Police Patrol Vehicle 9C3

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2012-2013 Rockport Police Department Chevrolet Caprice Police Patrol Vehicle 9C3

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AJ_Lethal
Posted: May 26 2018, 11:58 AM
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Nice the secondary logo needs some work, though.

This post has been edited by CVPI19 on May 26 2018, 02:12 PM


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CVPI19
Posted: May 26 2018, 02:12 PM
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QUOTE (AJ_Lethal @ May 26 2018, 12:58 PM)
Nice the secondary logo needs some work, though.

Thatís just for display only Iím not releasing that since Cop Cars canít really have secondary logos or primary either.


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CVPI19
Posted: May 27 2018, 11:52 PM
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From now on my mods including the Caprices will lack base parts since I discovered that mount points can be added in binview pretty much emulating the way EA did it with their default cop cars in Most Wanted like them Iím attaching the mounts to the bodies each level of detail damaged and undamaged.


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CVPI19
Posted: Jun 7 2018, 09:28 PM
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Here are shots of the 2011 RPD Caprice 9C1 in action the 2012, 2013, & all cut scene versions will follow after the mount points have been added to the models.

2011 Rockport Police Department Chevrolet Caprice Police Patrol Vehicle 9C1

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