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> ZModeler Refusing To Show Textures, TGA not showing on vehicles
Paul Spain
Posted: Nov 23 2018, 02:40 PM
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For some reason when I swapped from hard drive to SSD recently I got a few oddities, One (NFS HighStakes constantly crashed and giving stupid errors, Fixed now though) Second though, ZModeler 1.07B refusing to show a vehicle's texture,. No matter what I try it only seems to display a untextured model, I even tried replaceing the default texture with a car's .TGA and still won't show up, Odd. huh.png

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It's the damnest thing and annoying as hell, seems the only way I can show off completed works is by in game pics only now. dry.png mad.png .


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XJ220
Posted: Feb 18 2019, 02:05 PM
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In case you still have that problem. Select the parts which are in need of a texture. Then:
  • go to Options at the top of the screen
  • Material Editor
  • from the list at the top of the popup, select the texture/material you want to use
  • at the bottom left, click 'Assign to selection'

It should show up now if the mesh is mapped properly.


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