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> HP/HS Louis' Garage, Racer & Pursuit Cars
CVPI19
Posted: Jun 20 2021, 07:16 PM
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QUOTE (noise @ Jun 20 2021, 03:55 AM)
Maybe it's graphicsettings from the game. but the fuelcap lines are lightgrey, and different from bodypanel lines.

I don't use Zmod (but maybe try) so I can't check.

I do things this way because I was taught to by XJ220 and the lines are the same as the gas cap. It’s too much to add a sidewall texture.


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noise
Posted: Jun 21 2021, 01:11 AM
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Just checked a xj220 car, and I see what you mean with those fuelcap lines.

But I also checked your car and probably by mistake you selected the wrong grey texture.

It also helps to give those lines"no chrome" effect.

Too bad I had to check it with fcefinish, now the normals are messed up smile.png

I also saw how the sidewalls are textured.

It's easy to give that spot in the .TGA file a lighter color.
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CVPI19
Posted: Jun 21 2021, 09:30 AM
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QUOTE (noise @ Jun 21 2021, 05:11 AM)
Just checked a xj220 car, and I see what you mean with those fuelcap lines.

But I also checked your car and probably by mistake you selected the wrong grey texture.

It also helps to give those lines"no chrome" effect.

Too bad I had to check it with fcefinish, now the normals are messed up  smile.png

I also saw how the sidewalls are textured.

It's easy to give that spot in the .TGA file  a lighter color.

Nope the grey is for the lines and yes I will fix the gas cap thanks for pointing that out plus XJ220 has done it too plus its eaiser to download & import into Zmodeler 1.07 I don't use FCEFinish & CarCad no more.


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CVPI19
Posted: Jun 21 2021, 01:07 PM
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To noise if you see this I finally fixed the issue you pointed out.

Firebird issues fixed

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noise
Posted: Jun 21 2021, 01:39 PM
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O.k , thnx.
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AJ_Lethal
Posted: Jun 22 2021, 05:43 AM
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QUOTE (CVPI19 @ Jun 20 2021, 09:16 PM)
It’s too much to add a sidewall texture.


I've got a trick to map a decent tire sidewall while using almost nothing of texture space, you can check it out here: https://www.youtube.com/watch?v=ar4Oc8tQKIQ&t=1617s


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CVPI19
Posted: Jun 22 2021, 03:22 PM
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QUOTE (AJ_Lethal @ Jun 22 2021, 09:43 AM)
QUOTE (CVPI19 @ Jun 20 2021, 09:16 PM)
It’s too much to add a sidewall texture.


I've got a trick to map a decent tire sidewall while using almost nothing of texture space, you can check it out here: https://www.youtube.com/watch?v=ar4Oc8tQKIQ&t=1617s

Thanks but no thanks Ariel I do it the way Nils (XJ220) does it I found it easier and more simplier but maybe for Most Wanted, Carbon, etc.


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noise
Posted: Jun 28 2021, 01:41 AM
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No plans to upload on nfsaddons?
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CVPI19
Posted: Jun 28 2021, 08:54 PM
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QUOTE (noise @ Jun 28 2021, 05:41 AM)
No plans to upload on nfsaddons?

No my cars are only for here NFS Police HQ.


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CVPI19
Posted: Jun 28 2021, 11:42 PM
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My Pursuit 2010 Chevrolet Camaro SS is finally finished soon I will release this & of course credits go to AJ_Lethal for the police schemes originally made for my 2011-2013 Caprices, as well as the mapping advice, & parts from his 2012 Camaro ZL1 from Need for Speed: World, XJ220 for parts, DMN for extracting the mesh & textures for the 2010 Camaro SS from Forza Motorsport 4 & Need for Speed: Shift 2 Unleashed, & EA for the original Camaro police seal & High Stakes.

Pursuit 2010 Chevrolet Camaro SS

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CVPI19
Posted: Jul 25 2021, 08:53 PM
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My latest project I have been modifiying Dodge Boy's 11-15 Explorer/Police Interceptor Utility for Hot Pursuit 2 to work in High Stakes. Already did the 2013-2015 models the 2016-2019 models are a work in progress, plus I will also do the Hot Pursuit 2 version of the 2016-2019 model eventually. For now the dashes, vidwalls, and plans to make police models to replace the traffic Eagle Talon also are in the pipeline along with a player & unmarked versions as addons. Plus the civilian 2011-2015 Explorers will also be made too as the base & XLT variants were also used for police use too.

2013-2015 Ford Police Interceptor Utility

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2016-2019 Ford Police Interceptor Utility

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CVPI19
Posted: Aug 24 2021, 10:00 PM
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Besides the Ford Explorers this is a project I had put on hold for a while but because of Paul taking the HP2 model I did for the staff it motivated me to redo the car for High Stakes I used the HP2 model the original that Dodge Boy made and modified it to work for High Stakes including lowering polies, making a new interior just for High Stakes. This along with the 13-19 Ford Police Interceptor Utilites will be available to the staff to make police cars with. This car also will have a dash view, vidwall, & performance that the original HS LTD had too. Credits go to Max for the rims from his 80-85 Impala that he made a while back, Dodge Boy for the original models, & XJ220 for the driver. Note that the dashboard isn’t mapped yet as this is still a work in progress I just wanted to show the progress I made on this car.

1984-1985 Ford LTD Police/Special Service Package

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CVPI19
Posted: Feb 27 2022, 06:24 PM
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Been a while I have been doing Aussie cars like the 97-99 HSV VT GTS, the 99 MHRT Commodore, the 1999 HSV SV99 and lately the 10-13 VE Series II Commodore Omega aka the base VE II Commodore. I will post pics of the V platform HSV's another time but for now the Zeta platform VE II Commodore Omega's are done & ready other variants will follow like the Berlina, SV6 & SS for Australia, the South African Lumina SS, & Brazilian Omega CD Fittipaldi Edition. For now the 2010-2011 & 2012-2013 models civilian, marked pursuit, & unmarked pursuit. Credits go to Microsoft for the original Pontiac G8 GXP model from Forza Motorsport 4, XJ220's parts & textures from his Caprice PPV including the bumper which the Caprice PPV's front bumper design wise was inspired by the VE Commodore Omega's, as well as making the rims for the car for me years ago, AJ_Lethal for the police scheme the Aussie model which will only have a Australian police scheme, while the South African variant will have a South African Police Scheme, & the Brazilian model will have a Brazilan police scheme, Schnoobler for the feedback as well as the mesh for the V platform HSVs & the AU Falcon mesh, NFSF1McLaren for the mesh from TOCA 3.

2010-2011 VE II Commodore Omegas

Civilian

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Pursuit

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Pursuit Unmarked

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2012-2013 VE II Commodores

Civilian

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Pursuit

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Pursuit Unmarked

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BrabusAMG
Posted: Feb 27 2022, 07:40 PM
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I hate to rain on your parade, but there's something not quite right with that grille. It needs to be recessed with a bar in the middle. Also, the front end seems to stick out a bit too much. Here's a reference picture:

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The rear end looks perfect, though. wink.png


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CVPI19
Posted: Feb 27 2022, 09:40 PM
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QUOTE (BrabusAMG @ Feb 27 2022, 11:40 PM)
I hate to rain on your parade, but there's something not quite right with that grille. It needs to be recessed with a bar in the middle. Also, the front end seems to stick out a bit too much. Here's a reference picture:

user posted image

The rear end looks perfect, though. wink.png

That's because of the way I did things Max with the mesh for the Pontiac G8 originally but I did fix things and its the polies nothing that can be done. BTW that's a Series I model I'm not making that just the series II the grille is suppose to be that way no bar on the Omega and the front is to suppose that way only the Berlina & Calais have the Bar in the middle on the Series II models. Like this it lacks the bar you showed me.

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